#ifndef MAINH_INCLUDED
#define MAINH_INCLUDED

#pragma comment( lib, "opengl32.lib" )
#pragma comment( lib, "glu32.lib" )

#define WINDOWS_LEAN_AND_MEAN

#include <windows.h>		// Windows
#include <stdio.h>			// file i/o

#include <gl\gl.h>			// opengl
#include <gl\glu.h>			// opengl utils

#include "OpenglWindow.h"	// OpenglWindow class



#endif